Prerequisite for ExCel - Extra Curricular Activities

Report Activity No. 2

SUSKOM'20_Mini.jpeg

Tarik Tali Video

Download TarikTali.mp4 [3.06MB]
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Activity 2 - SUSKOM'20 Report

Self-Reflection

I am a big fan of sports, from football to badminton to tennis, I seldom miss any sporting events live on TV, however I am not a sporty and active person. That is why when SUSKOM '20 is being promoted throughout the School of Computing, I became very interested because I wanted to be involved in sports more than being in front of a TV or computer screen.

Hence, I joined the tug-of-war event after my friends persuaded me to join them. Our team consisted of 10 members in the same Data Engineering course but coming from various backgrounds and different races. From this event is where I have learned communication skills. Before this event I never really know my course mates and classmates but after participating in the tug-of-war we have gotten closer. Although we could not win the match, that day was filled with memories.

Besides, I have also gained leadership and teamworking skills. Tug-of-war is all about teamwork, it does not matter how strong you are, you cannot win a tug-of-war match alone. We clearly lack experience, practice, and teamwork that day, as we were beaten easily by our opponent team, which shows how important is communication and teamworking in a sports event. Leadership is also something that I must work on as we needed a great leader who can cheer and motivate the whole team to give our best in the match.

          In conclusion, I am thrilled to have played tug-of-war in SUSKOM '20. Of course, it is best if I get to win the event, but overall, it was a great experience to be involved in sports, to spend time and bond with my classmates. I hope that there are more sports event that I can participate in the future, as a step to achieve work-play balance in university for a healthier lifestyle.

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Programme Information

Date: 1 March 2020 to 7 March 2020

Venue:  School of Computing UTM

Organizer: Persatuan Mahasiswa Sains Komputer (PERSAKA)

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Role in the Activity

Position: Participant in the tug-of-war (tarik tali) event

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Graduate Attributes

  • Communication Skills
  • Leadership and Teamworking Skills
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