Activiti 2 - Sukan Sekolah Komputeran 2020 (SUSKOM'20)

Activiti 2 - Sukan Sekolah Komputeran 2020 (SUSKOM'20) RSS

  • Date : 01/03/2020 - 07/03/2020
  • Venue : according to the respective competition
  • Organizer : PERSAKA
  • Role :  Participant
    • Call of Duty ( 1st Place ) 
    • Tug-of-War ( 2nd Place )

Self Reflection

Through this event, I got to improve my self in various aspect. First, my communications skills got improved as I had to communicate a lot with my teammates. Communications became one of the key ingredient for us to achieve victory. Other than that, my teamwork skills got improved along with my communication skills. We have to talk and take action together so that we can implement our strategy. Sometimes, we had to act together on the go to overcome the challenges that we face. Next, adaptability. We had to  act according to situations as plans rarely go according to it. So, we had to keep an open mind and be alert for any changes, so that we can respond to it in the most proper way. Finally, my thinking skills also got improved as we had to keep thinking new strategies and formations to keep winning the games.

Mini Report

SUSKOM is annual activity that has been held by PERSAKA association. It is a event where many different kind of sports competition will be held including indoor sports, outdoor sports and e-sports. I joined to competitions with my friends as a team. First is a e-sports game called Call of Duty : Mobile. Me and 4 of friends entered it as a team of five. We managed to win the 1st place in the competition. Next is tug-of-war. 20 of us including me entered it and managed to secure the 2nd place by narrowly missing the 1st place with the score of 1-2. They also had food trucks during the whole week the even occurred. The event ended with prize giving ceremony where me and my friends got our prizes.

Graduate Attribute

  • Communication Skills
  • Adaptability
  • Thinking Skills
  • Teamworking Skills
Details