SEMESTER 6

Advanced Computer Graphic

Course Summary

Student is expected to have basic knowledge about 3D modelling and rendering techniques. Topics
covered include 3D transformation, viewing, projection, 3D clipping and viewport transformation.
Lighting, shading, visible surface detection, adding realism through textures, ray casting, ray tracing
and radiosity are also covered. At the end of the course, the students should be able to apply the
rendering and lighting algorithms and then implement the algorithms in the creation of a 3D
graphics project.