SECP1513-03 TEKNOLOGI DAN SISTEM MAKLUMAT (TECHNOLOGY AND INFORMATION SYSTEM)

ASSIGNMENTS

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DESIGN THINKING

 

Design thinking is a non-linear, iterative process that teams use to understand users, challenge assumptions, redefine problems and create innovative solutions to prototype and test. Involving five phases—Empathize, Define, Ideate, Prototype and Test—it is most useful to tackle problems that are ill-defined or unknown.

In this design thinking project , me and my members are using design thinking method to solve for users for not having any physical contact when using elevators during this COVID-19  and  I  did  "empathy" my part  in  this project.photo_2020-10-29_15-51-11.jpg

 

REFLECTION OF DESIGN THINKING

I want to become a successful developer that can change the world for better. This is because, it has been my goal since I was little. Being a developer is not easy as  anyone would think, you need to explore more to gain experiences so that you could be a certified developer. Besides, I would like to create an app that could bring happiness towards everybody such as games, new social media platform or I could make my own brand mobile phone.

Design thinking taught me to be more organized and specific on my goals. So, I can see my visions and missions clearer. Design thinking also contain steps that needed on my goals. In creating an app or any games, we need to identify why we need it for the first place. It would not be useful and bored app if it’s contained same features with any other apps. So, that is why design thinking is needed to make sure my goals become a successful one.

I will involve with any project that related in building an app so from there I will savior every inch of experiences that I will get. Besides, I will find a mentor to observe their skills and adapt it. Furthermore, I will take criticism as lesson and experience for me to be better person in this industry.

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Here is the link for our design thinking project :https://www.youtube.com/watch?v=ZPN5abls0l8&feature=youtu.be

 

CHAPTER PRESENTATION (CHAPTER 6)

INPUT AND OUTPUT 

Input devices are going to receive any data or instructions used by a computer. Input devices translate data inform that the system unit can process. Output devices are any peripheral that receives data from a computer, usually for display, projection, or physical reproduction. 

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Example of output and input devices

 

Here is the link for the chapter presentation from our group :https://youtu.be/12FYV72TLUk

PC ASSEMBLY

My group members and I received a task to write steps and components in PC assembly .  

A PC is a modular type of computer that can be assembled using hardware components made by different manufacturers. This allows you to have a custom-built computer that matches your specific needs.

 

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 Picture is not mine

CLOUD COMPUTING

My group members and I received a task to write  a report about cloud computing fundamentals- cloud computing service providers, advantages and disadvantages on Microsoft Azure, Google Cloud, Amazon EC2.

 

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