SEMESTER 6

Advanced Computer Graphics

Course Information

  • Student is expected to have basic knowledge about 3D modelling and rendering techniques.
  • Topics covered include 3D transformation, viewing, projection, 3D clipping and viewport transformation.
  • Lighting, shading, visible surface detection, adding realism through textures, ray casting, ray tracing and radiosity are also covered.
  • At the end of the course, the students should be able to apply the rendering and lighting algorithms and then implement the algorithms in the creation of a 3D graphics project.