UTM ARENA 3.0

Maklumat Ringkas Program : Program ini berkenaan pertandingan E-sukan Mobile Legends di dalam kampus
Tarikh : 26/2/2022
Tempat : Di rumah(online)
Penganjur : Kelab E-Sukan UTM
Jawatan yang disandang : Peserta

Leadership and Teamworking Skills

1) Mini Report : During this program was held, I was in my hometown and joined the program online. This program is about the E-Sports Mobile Legends tournament between all UTM students. There are Livestream on UTM Arena's Facebook page and some of the students are watching it online. I were randomly been assigned to any E-Sports team to compete with another team in this tournament. There are also some people that group among themselves to form a team. The Graduate Attributes that are being focused on throughout this program are Leadership and teamworking skills. I have met a lot of new friends that were also surprisingly my roommate last semester. At first, all teams must compete in grouping stages to go to the next stages. All of our team members turned on the mic to be able to communicate with each other and discuss strategies to become a champion. Sadly, we were not able to become the champion as there are other stronger teams that we were facing.
2) Self Reflection : Throughout this program, what I have learned is we as students must have leadership skills which are very crucial when it comes to the real-life working industry. I try to act as a leader in my team and manage my team members in a good way. Most employers will seek a candidate that has many skills and certificates that also included leadership skills to become their employee and work with their company. During the tournament, we also do communication with each other for teamwork skills even though I only communicate in Bahasa Melayu during the matches as all of the team members are Malay. In the real-life working industry, English becomes an International language that all people use to communicate so that all the projects can be done successfully through team working. Lastly, the challenge that I have found in this program is that it is better to conduct the tournament physically so that all participants can feel the E-Sports tournament-like feeling.